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Problem with Baking Textures for Multiple Objects

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  • Problem with Baking Textures for Multiple Objects

    Hi,

    Looks like that the latest V-Ray 5 for Maya has an issue with baking textures for multiple objects.
    V-Ray just bakes a texture for the first objects properly. There are just black textures for the others.

    1. Test Render Image

    Click image for larger version

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    2. V-Ray Baking Options

    Click image for larger version

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ID:	1119419

    3. Baked textures

    Click image for larger version

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ID:	1119420

    vray_adv_51020_maya2020_x64

    BTW, there is no problem with V-Ray Next for Maya.

    Thank you.

    Best Regards,

  • #2
    Thanks for the report. The issue is reproducible and I've logged it (internal bug-tracker id: VMAYA-10545) for developer analysis.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      any news on that ? I'm experiencing the same issue. Also, I cannot use DR for texture baking, is that a normal/know issue ?... so basically, I have to bake object by object without any DR possible by hand... that is really not handy. (Maya 2019.3 and V5.10.20)
      www.mirage-cg.com

      Comment


      • #4
        To explain a little more about my DR issues: When I try to use DR for texture baking, if I use progressive the render starts but it doesn't seem to use the slave. If I use bucket, the slave renders black buckets. I tried with BF+LC and only BF.
        www.mirage-cg.com

        Comment


        • #5
          The same issue was reported by our customer.
          Has this issue been fixed?


          OakCorp Japan - Yuji Yamauchi
          oakcorp.net
          v-ray.jp

          Comment


          • #6
            Originally posted by waaazoo View Post
            any news on that ? I'm experiencing the same issue. Also, I cannot use DR for texture baking, is that a normal/know issue ?... so basically, I have to bake object by object without any DR possible by hand... that is really not handy. (Maya 2019.3 and V5.10.20)
            Just tested this and it seems to be working fine. Does regular rendering work for you?

            Otherwise, the issue is not yet fixed. However, I've already notified the project manager to increase its priority.


            Aleksandar Hadzhiev | chaos.com
            Chaos Support Representative | contact us

            Comment


            • #7
              Originally posted by hermit.crab View Post

              Just tested this and it seems to be working fine. Does regular rendering work for you?

              Otherwise, the issue is not yet fixed. However, I've already notified the project manager to increase its priority.

              Yes, regular rendering with or without DR is working fine.
              www.mirage-cg.com

              Comment


              • #8
                I'm trialing Vray5 and I'm seeing this as well.
                Doesn't happen with Vray next.
                Here's a video
                vrayBakeFailC.zip
                and a scene
                vrayBakeFail.zip

                Comment


                • #9
                  Originally posted by waaazoo View Post

                  Yes, regular rendering with or without DR is working fine.
                  Note that, currently, only baking from the Render Settings is supported. There was a discussion here about the matter. We have started to scrutinize how to implement DR baking through the V-Ray options, however, it is part of a major change, hence the slower development. Try rendering through the Render settings (Common>Baking Engine Settings>Texture baking) as a workaround.


                  Originally posted by coeus View Post
                  I'm trialing Vray5 and I'm seeing this as well.
                  Doesn't happen with Vray next.
                  The issue is the same as the original poster. I'll add your report to the log as well.
                  Aleksandar Hadzhiev | chaos.com
                  Chaos Support Representative | contact us

                  Comment


                  • #10
                    Originally posted by hermit.crab View Post

                    Note that, currently, only baking from the Render Settings is supported. There was a discussion here about the matter. We have started to scrutinize how to implement DR baking through the V-Ray options, however, it is part of a major change, hence the slower development. Try rendering through the Render settings (Common>Baking Engine Settings>Texture baking) as a workaround.




                    The issue is the same as the original poster. I'll add your report to the log as well.
                    Ok, thanks, now I can at least use DR (I missed that discussion). But I still need to render object by object.
                    www.mirage-cg.com

                    Comment

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