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Normal maps dont work with UVWRandomiser

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  • Normal maps dont work with UVWRandomiser

    Hi Devs,

    Much like the issue with vray triplaner and normal maps documented here

    https://forums.chaosgroup.com/forum/...al-map-problem

    three is a similar issue with UVWrandomiser and normal maps. See attachment. the random rotation of the normal map effects the position of the highlight incorrectly

    Click image for larger version  Name:	UVW issue.jpg Views:	0 Size:	157.6 KB ID:	1119450

    Maybe its a miss use of normal maps or the overall normal map implimentation from Vray can be improved

    Your thoughts on this would be greatly appreciated, scene attached for your conveinance


    thanks

    matt
    Attached Files

  • #2
    Just so you know, we're investigating the matter. I'll write back with more information.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Good to here. Thanks matt

      Comment


      • #4
        We've logged the issue (internal bug-tracker id: VMAYA-10551) for developer investigation.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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