I have a Vray plane with a Vray light material assigned. The plate (an EXR sequence) is camera projected into the color of the material, which appears as expected in the viewport. When I render I appear to get the plane's alpha, but nothing in RGB either in primary or secondary rays. The plane is currently set with primary visibility on. Is there any reason this should not work?
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Vray light material with camera projected texture onto Vray plane supported?
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