Hi, we are trying to tweak a 3D tree with some materials and some of them with displacement map.
In vray attributes if we want to add more displacement amount it affects the whole object, even if other materials doesnt have displacement map.
That is not the way 3Dmax handle displacement.
Is there any way in Maya to get different amount of displacement for the same object with different materials aplied.
Or even easier, is there any way if we have only one material with displace to raise up the amount withut getting the whole object to be deform?
Thank you.
In vray attributes if we want to add more displacement amount it affects the whole object, even if other materials doesnt have displacement map.
That is not the way 3Dmax handle displacement.
Is there any way in Maya to get different amount of displacement for the same object with different materials aplied.
Or even easier, is there any way if we have only one material with displace to raise up the amount withut getting the whole object to be deform?
Thank you.
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