Hi,
I am trying to use the granite/leather 3d texture nodes for shading in vray. If I plug another texture (marble for example) into the density attribute I would expect to be able to affect the density of the granite/leather across the surface of an object. However vray doesn't seem to interpret the input texture at all. Is this expected behavior? Is there any way I can fix/work around this? I really need this flexibility with material creation for a current project.
Thanks
I am trying to use the granite/leather 3d texture nodes for shading in vray. If I plug another texture (marble for example) into the density attribute I would expect to be able to affect the density of the granite/leather across the surface of an object. However vray doesn't seem to interpret the input texture at all. Is this expected behavior? Is there any way I can fix/work around this? I really need this flexibility with material creation for a current project.
Thanks
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