Hello everyone,
I'm having difficulties with getting good normals on my Animated proxy.
All is working good on my original mesh, but when I export my proxy, it seems like half of my geometry have flipped normals.
let me show you:
I also have to let you know that the mesh is a DMM glass sim.
I tried with non-animated proxies, with unchecking export velocity etc etc. But the problem remains.
I'm having difficulties with getting good normals on my Animated proxy.
All is working good on my original mesh, but when I export my proxy, it seems like half of my geometry have flipped normals.
let me show you:
I also have to let you know that the mesh is a DMM glass sim.
I tried with non-animated proxies, with unchecking export velocity etc etc. But the problem remains.
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