In our projects we often need to render objects with a lot of different materials. Apparently there is no way of increasing the number of Materials in a VRaySwitchMaterial (that I know of).
Stacking VraySwitchMaterials inside a VraySwitchMaterial does allow to use more than 10 Materials, but it is very cumbersome to handle.
Stacking VraySwitchMaterials inside a VraySwitchMaterial does allow to use more than 10 Materials, but it is very cumbersome to handle.
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