Originally posted by 1funk
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Originally posted by 1funk View PostIt seems the forum got rolled back and lost the new post I made
I would like to vote for having glossy fresnel on by default. I understand this will change old scenes, but it's easy enough to reload them, select all materials and uncheck glossy fresnel.
On the other hand, if glossy fresnel is off by default, I need to make sure I enable it every time I add a new material to a new scene. This is a total pain.
Please enable glossy fresnel by default.
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Originally posted by 1funk View PostIt seems the forum got rolled back and lost the new post I made
I would like to vote for having glossy fresnel on by default. I understand this will change old scenes, but it's easy enough to reload them, select all materials and uncheck glossy fresnel.
On the other hand, if glossy fresnel is off by default, I need to make sure I enable it every time I add a new material to a new scene. This is a total pain.
Please enable glossy fresnel by default.
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Please enable glossy fresnel by default.
Any preset materials somebody has accumulated will be broken by this. You load the material preset and suddenly it has glossy fresnel enabled, so it doesn't look like originally created.
For preset materials, you can't just disable glossy fresnel on all of them, like you can for whole scenes.
Also note that for "PBR" work-flow you need to change other stuff as well, like BRDF Type from Blinn to GGX.
If I add presets and have a "PBR" preset it can change all of the required channels in one click - BRDF Type, Glossy Fresnel and anything else that might be needed, without breaking previous scenes.
It will be nice if you guys push The Foundry to make it possible to specify default values only for new Custom Materials, at least for MODO 11.
Greetings,
Vladimir NedevVantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
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Originally posted by Robert View PostWhen do you aim for public release? I ask because, if I know use it, I would tell the render farm to use a nightly build too. So I prefer to have a public update there.. Any idea?
The current builds need fixes, so it's better that they are not used on farms yet.
Greetings,
Vladimir NedevVantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
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