This probably goes along with my rendered viewport bump map post.
If I use a basic material with transparency, it is displayed correctly in the rendered viewport, but if I use a vismat with transparency it does not show any transparency in the rendered viewport. I think it should, would be helpful when setting up view angles through windows.
Thanks,
Craig
If I use a basic material with transparency, it is displayed correctly in the rendered viewport, but if I use a vismat with transparency it does not show any transparency in the rendered viewport. I think it should, would be helpful when setting up view angles through windows.
Thanks,
Craig
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