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  • Rendering with GPU Issue

    Can you maybe elaborate on what this message means? I am testing rendering with GPU on a fairly simple scene but I get this message. To be honest, I have never really had much success rendering on GPU with VRay. My cards are a GTX 1080 and a GTX 750 Ti

    Click image for larger version

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    Matthew Valero, ASAI

  • #2
    Hello, Matthew,
    There are a number of specific conditions that may at may produce these errors. Some of them were fixed in the last two updates of V-Ray 5.
    Can you please state the versions of V-Ray for SketchUp and your GPU drivers?
    Does this error occur only with a certain scene? If it does, please share it with us via https://www.chaosgroup.com/help/contact/support/scene for further investigation.

    Kind regards,
    Peter
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Owner
    www.chaos.com

    Comment


    • #3
      VRay for SketchUp 5.10.01 (185246 2634cc52

      NVIDIA Drivers - 27.21.14.6172

      File - https://www.dropbox.com/s/qt5zde33as...UTest.zip?dl=0


      Matthew Valero, ASAI

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      • #4
        Thank you for providing the scene.
        I was not able to reproduce the errors using similar hardware to yours and the same drivers.
        Could you please confirm my suspicions by:
        1) removing the beta Cosmos assets you've used and then attempt to render it
        2) removing the Laubwerk assets you've used and then attempt to render it
        Peter Chaushev
        V-Ray for SketchUp | V-Ray for Rhino | Product Owner
        www.chaos.com

        Comment


        • #5
          I removed the tree, which is from Globe Plants and the 2 Cosmos files. This is what happened (see below)

          (crazy thing is that when I opened this file, it said it was already open, so something was still holding on to it even though I closed it 2 days ago)
          Click image for larger version

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ID:	1105327

          I could not stop the render. Had to close SketchUp. Looked at my processes and low and behold I have 2 ghost sessions running from the 2 tests I did.



          Click image for larger version

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          Matthew Valero, ASAI

          Comment


          • #6
            ​Seems to render fine when I remove the 750Ti - Do you think it's just a memory thing, since the 750 only has 2GB?
            Matthew Valero, ASAI

            Comment


            • #7
              Hi ValeroStudio,

              It is most probably a memory thing.
              You have to keep in mind that V-Ray will be limited by the memory of the least capable GPU when you're on a multi-GPU system.
              You can also try rendering with the experimental Out-of Core mode introduced recently:
              Advanced Render Settings / render Parameters / GPU Memory management / Out of Core
              Note that this option can significantly decrease performance in specific situations (with many displaced surfaces for example).

              Regards,
              Konstantin

              Comment


              • #8
                Originally posted by konstantin_chaos View Post
                Hi ValeroStudio,

                It is most probably a memory thing.
                You have to keep in mind that V-Ray will be limited by the memory of the least capable GPU when you're on a multi-GPU system.
                You can also try rendering with the experimental Out-of Core mode introduced recently:
                Advanced Render Settings / render Parameters / GPU Memory management / Out of Core
                Note that this option can significantly decrease performance in specific situations (with many displaced surfaces for example).

                Regards,
                Konstantin
                Thanks Konstantin. This worked with a file I was working on this week that crashed SketchUp when trying to render using GPU. It still seems to cause an issue with the test scene I sent you. That scene will not render at all using GPU.
                Matthew Valero, ASAI

                Comment


                • #9
                  I was able to successfully render the scene:
                  Click image for larger version

Name:	testRender01.jpg
Views:	939
Size:	566.1 KB
ID:	1106544

                  On the other hand there are some missing textures in the archive that might be preventing some of the effect to get rendered:
                  Code:
                  Bitmap file "C:\Users\xpuma\OneDrive\Desktop\rocks_ground_06_4k_jpg\rocks_ground_06_disp_4k.jpg" failed to load: error in file format:3: The system cannot find the path specified. [TABLE="cellpadding: 0, cellspacing: 0"]
                  [TR]
                  [TD]Bitmap file "C:\Users\xpuma\OneDrive\Desktop\rocks_ground_06_4 k_jpg\rocks_ground_06_nor_4k.jpg" failed to load: error in file format:3: The system cannot find the path specified.[/TD]
                   		[/TR]
                  [TR]
                  [TD]Failed to load bitmap "C:\Users\xpuma\OneDrive\Desktop\rocks_ground_06_4 k_jpg\rocks_ground_06_nor_4k.jpg"[/TD]
                   		[/TR]
                  [TR]
                  [TD]Bitmap file "C:\Users\xpuma\OneDrive\Desktop\rocks_ground_06_4 k_jpg\rocks_ground_06_rough_4k.jpg" failed to load: error in file format:3: The system cannot find the path specified.[/TD]
                   		[/TR]
                  [TR]
                  [TD]Failed to load bitmap "C:\Users\xpuma\OneDrive\Desktop\rocks_ground_06_4 k_jpg\rocks_ground_06_rough_4k.jpg"[/TD]
                   		[/TR]
                  [TR]
                  [TD]Failed to load bitmap "C:\Users\xpuma\OneDrive\Desktop\rocks_ground_06_4 k_jpg\rocks_ground_06_disp_4k.jpg"[/TD]
                   		[/TR]
                  [/TABLE]
                  I also noticed the following:
                  Code:
                  Peak memory for frame 0: 3.09 GiB collected for 22 categories
                  This might explain why removing the 2GB GPU from rendering has helped you.

                  It still seems to cause an issue with the test scene I sent you. That scene will not render at all using GPU.
                  Do you mean that 'Out of core' still doesn't solve this for you?

                  Konstantin

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