I have a few cosmos object in my model. They used to render correctly. However since last week all cosmos objects appear a few inches off their expected positions in render. The objects appear fine in model though. Wonder what I have done wrong?
here is a screen shot of what it looks like in model:

And the render looks like this:

The problem objects are circled in red. See how their positions are off from expected.
I've posted the SU file and images here. Note that the render are only 30% done so there are noises.
https://drive.google.com/drive/folde...oM?usp=sharing
Please help. Thanks.
p.s. I later found that this problem not limited to cosmos objects, but all proxy models. See below a different SU scene and corresponding render. All wine bottles imported as proxies are off position in render. I am pretty sure when I first imported them they were rendered correctly. Somehow after I close and re-open the project things start broken.


here is a screen shot of what it looks like in model:
And the render looks like this:
The problem objects are circled in red. See how their positions are off from expected.
I've posted the SU file and images here. Note that the render are only 30% done so there are noises.
https://drive.google.com/drive/folde...oM?usp=sharing
Please help. Thanks.
p.s. I later found that this problem not limited to cosmos objects, but all proxy models. See below a different SU scene and corresponding render. All wine bottles imported as proxies are off position in render. I am pretty sure when I first imported them they were rendered correctly. Somehow after I close and re-open the project things start broken.
Comment