I would like to render a "wooden" model, but keep the textures, so I use the Overwrite option.
This gives me an issue, as the terrain textues has a different texture scale, than the houses. I'm sure that is because the terrain has a texture added as with projected texture.
Does anyone know of there is a way to fix this, so the buildings and terrain would look alike, without having to remove to textures?
Jorgensen
This gives me an issue, as the terrain textues has a different texture scale, than the houses. I'm sure that is because the terrain has a texture added as with projected texture.
Does anyone know of there is a way to fix this, so the buildings and terrain would look alike, without having to remove to textures?
Jorgensen
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