Hi Damien/ Joe/ Devin
Folks please don't mind my giving short / concise subject titles to threads as by personal experience topics are easier to find by members on the forum if they have logical & short heading keywords.
My question to Damien/Joe/Devin is:- after going through within details of new enhancements in (ONLY the) rendering static images with mental ray sections) of Max Design '09, I could note these worthwhile improvements over previous releases: -
1. mr Proxy objects (only render @ rendertime); no big deal here, as I place low poly dummy objects for test renders, only the final render takes a bit longer, but the speed of DRspawner with a render farm is MUCH faster than the equivalent mr DBR satellites, so no big deal;
2. mr Promaterials library (nothing but extension of Arch & Design materials, only a tad simpler, no big deal);
3. Reveal rendering (this existed previously with scanline, they've put it in mr in this version). NOW THIS IS REALLY AMAZING improvement to iterative workflow where a lot of to-&-fro test renders are required to be done before the final rende to either tweak the lighting, materials or both. One has the choice of either (a) Remove a specific object from the render framebuffer; (b) Render a SPECIFIC REGION or SELECTED OBJECT only, while the remaining area of the framebuffer remains shown ==> this is great, since one doesn't have to wait for the entire scene to render... ( I know vR has the point-your-mouse feature somewhat similar to region render, but, 1. It washes (removes) previously rendered image totally in every render so its not possible to compare edits/tweaks to the model regions, 2. It's only available after the prepasses which take some time, & the render selected object feature isn't there);
I read in your earlier post that 1.00.75 is expected in about a couple of weeks. Is (or rather, could) the region render/ selected object render facility be incorporated in the next build? Another INDISPENSIBLE feature is the Multiple Lights Lister/ Editor which simply is a must for any production environment.
Could you succintly outline major new bug fixes / enhancements that are expected in the next build, please?
(This isn't a wishlist, but a query only. Hence posted here)
Thanks
Macho
Folks please don't mind my giving short / concise subject titles to threads as by personal experience topics are easier to find by members on the forum if they have logical & short heading keywords.
My question to Damien/Joe/Devin is:- after going through within details of new enhancements in (ONLY the) rendering static images with mental ray sections) of Max Design '09, I could note these worthwhile improvements over previous releases: -
1. mr Proxy objects (only render @ rendertime); no big deal here, as I place low poly dummy objects for test renders, only the final render takes a bit longer, but the speed of DRspawner with a render farm is MUCH faster than the equivalent mr DBR satellites, so no big deal;
2. mr Promaterials library (nothing but extension of Arch & Design materials, only a tad simpler, no big deal);
3. Reveal rendering (this existed previously with scanline, they've put it in mr in this version). NOW THIS IS REALLY AMAZING improvement to iterative workflow where a lot of to-&-fro test renders are required to be done before the final rende to either tweak the lighting, materials or both. One has the choice of either (a) Remove a specific object from the render framebuffer; (b) Render a SPECIFIC REGION or SELECTED OBJECT only, while the remaining area of the framebuffer remains shown ==> this is great, since one doesn't have to wait for the entire scene to render... ( I know vR has the point-your-mouse feature somewhat similar to region render, but, 1. It washes (removes) previously rendered image totally in every render so its not possible to compare edits/tweaks to the model regions, 2. It's only available after the prepasses which take some time, & the render selected object feature isn't there);
I read in your earlier post that 1.00.75 is expected in about a couple of weeks. Is (or rather, could) the region render/ selected object render facility be incorporated in the next build? Another INDISPENSIBLE feature is the Multiple Lights Lister/ Editor which simply is a must for any production environment.
Could you succintly outline major new bug fixes / enhancements that are expected in the next build, please?
(This isn't a wishlist, but a query only. Hence posted here)
Thanks
Macho
Comment