hey guys... I'm trying to make a nice reed-roof material and my question is if the material can only displace in the "z-axis" (at right angular or something) direction? And if I can make it displace like reed would do, more like overlapping.
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Re: disp question
Oke thnx for answer I know how to make a normal map.... I recently discovered it ..... oke now the question is how would I make it, so that it displace as I want. I want it to "overlap" as reed does in the real world. I could post my diffuse map if some wants to make a disp map for me.... or even better a tutorial or someone who can explain it to me.
remon_v
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