Having VR4SU look for missing textures in the folder where the file is would be a really nice feature. That way you can share a file and just make a zip with your texture references. Another option would be a pack and go like other engines that render outside of SU.
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Texture location look-up
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hehe, glad to hear there's no bug. The pack material option should take care of material maps, but you're right, there's no pack and go feature like what you're requesting. Env maps would be left out, dome light (soon my friend, soon) textures would be left out, and the materials would have to be saved out individually in order to properly pack all of their related textures.Best regards,
Devin Kendig
Developer
Chaos Group
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