I think I will switch back to CPU and maybe switch to Corona too, at least I will do some tests, as I heard Corona is widely used in archviz, especially interiors and is faster (?) than Vray in that region. Not really sure, esepcially because I will lose the fast IPR, I am just very frustrated - especially after what happened next time.
Huge rant coming, braze yourself:
(mind you, I am not a newbie. I am doing this since 10 years and went under the hood of vray a lot of times. I am not a crack who understands everything, I am an artist; but I am speaking of enough experience and troubles to say these hard words)
GPU was praised as the next big thing and I held on to CPU for a long time, but Vray Next seemed like troubles from RT times back in Vray 3.6 were a thing of the past.
I was amazed at the speed, especially with IPR and it greatly improved my workflow. I (still a freelancer) invested in the beginning in a GTX 1070, then a 1080 ti, then two 2080 tis and in the beginning it seemed pretty good - me doing mostly product shots and automotive. But I noticed more bugs and that I had to restart Max more often if vray crashed - and it does crash more often than with CPU. But going into archviz ... boy, am I experiencing unstability to a level I never have with Vray.
I now have the habit of opening two or three 3ds max instances at the same time so that when vray gets another one of those "unhandled exceptions" or error 700 or whatever, I wouldnt need to wait to restart and load everything. I am frequently switching to nightlies and newest stable versions to see if things are improving, and sometimes they do, but they do not really.
Just like yesterday, I sometimes have scenes where suddenly everything goes downhill and nothing would render anymore, or rather sometimes even: IPR works, but production doesnt.
endering with a material override to troubleshoot leads to a total crash, as does with my full scene, but rendering parts of it is ok; Mind you, with the scene yesterday, max just crashed totally. I then have to restart, reload, deselect layers, start rendering to see if a certain object makes trouble. Funny thing is: sometimes layers would render fine, sometimes they would make max crash, sometimes rendering is ok, but canceling the rendering will crash max etc etc.
I spent 4 hours troubleshooting, updating vray versions, downgrading them, but to no avail. Other scenes rendered just fine. Then I switched to CPU and it rendered without any problem.
And this is not the first time. Sometimes I am fearful if I can meet a deadline because of unstability.
Obviously the scene will be sent to support, but that is not the point; the point is that in the middle of production I do not have time to troubleshoot or go to support to ask for help - it just takes too much time.
Probably it is not even Chaosgroup fault. I have the feeling that GPUs are an unstable thing altogether. Too many factors and constant driver updates probably makes it hard to code something as complex as vray for GPU.
I was really looking forward to Project Lavina, but this brings in another software that could mess up and make me work overnight again just to keep my deadlines.
After amazing rendering speeds and great IPR sessions I am really bummed out to go back to CPU...or even to Corona because I have the feeling that it is easier to use and gets better results for interiors faster...not sure yet.
Sorry for the rant. But now I feel...actually not better at all haha
Huge rant coming, braze yourself:
(mind you, I am not a newbie. I am doing this since 10 years and went under the hood of vray a lot of times. I am not a crack who understands everything, I am an artist; but I am speaking of enough experience and troubles to say these hard words)
GPU was praised as the next big thing and I held on to CPU for a long time, but Vray Next seemed like troubles from RT times back in Vray 3.6 were a thing of the past.
I was amazed at the speed, especially with IPR and it greatly improved my workflow. I (still a freelancer) invested in the beginning in a GTX 1070, then a 1080 ti, then two 2080 tis and in the beginning it seemed pretty good - me doing mostly product shots and automotive. But I noticed more bugs and that I had to restart Max more often if vray crashed - and it does crash more often than with CPU. But going into archviz ... boy, am I experiencing unstability to a level I never have with Vray.
I now have the habit of opening two or three 3ds max instances at the same time so that when vray gets another one of those "unhandled exceptions" or error 700 or whatever, I wouldnt need to wait to restart and load everything. I am frequently switching to nightlies and newest stable versions to see if things are improving, and sometimes they do, but they do not really.
Just like yesterday, I sometimes have scenes where suddenly everything goes downhill and nothing would render anymore, or rather sometimes even: IPR works, but production doesnt.
endering with a material override to troubleshoot leads to a total crash, as does with my full scene, but rendering parts of it is ok; Mind you, with the scene yesterday, max just crashed totally. I then have to restart, reload, deselect layers, start rendering to see if a certain object makes trouble. Funny thing is: sometimes layers would render fine, sometimes they would make max crash, sometimes rendering is ok, but canceling the rendering will crash max etc etc.
I spent 4 hours troubleshooting, updating vray versions, downgrading them, but to no avail. Other scenes rendered just fine. Then I switched to CPU and it rendered without any problem.
And this is not the first time. Sometimes I am fearful if I can meet a deadline because of unstability.
Obviously the scene will be sent to support, but that is not the point; the point is that in the middle of production I do not have time to troubleshoot or go to support to ask for help - it just takes too much time.
Probably it is not even Chaosgroup fault. I have the feeling that GPUs are an unstable thing altogether. Too many factors and constant driver updates probably makes it hard to code something as complex as vray for GPU.
I was really looking forward to Project Lavina, but this brings in another software that could mess up and make me work overnight again just to keep my deadlines.
After amazing rendering speeds and great IPR sessions I am really bummed out to go back to CPU...or even to Corona because I have the feeling that it is easier to use and gets better results for interiors faster...not sure yet.
Sorry for the rant. But now I feel...actually not better at all haha
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