I noticed that Vray GPU uses only the viewport subdivision levels of the Turbosmooth modifier while with Vray CPU Vray always renders the render time subdivision levels. Can I make Vray GPU also use the render time levels? I can't afford to have the viewport subd levels enabled in the viewport since it's slowing it down.
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Can Vray GPU use Turbosmooth's render time subdivision levels when rendering?
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Can Vray GPU use Turbosmooth's render time subdivision levels when rendering?
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 5090 32GB + GPU Driver 572.83Tags: None
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Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 5090 32GB + GPU Driver 572.83
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Oh, I see. Thanks for the explanation. Is there a workaround for this? Maybe I can use a script that changes the Turbo Smooth render iterations on all objects in the scene with one click? I think there was one in the Soulburn scripts pack.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 5090 32GB + GPU Driver 572.83
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