Hello,
V-Ray RT SP2 is now available for download from our site at http://www.chaosgroup.com/
This build provides compatibility with 3ds Max 2011 and 3ds Max Design 2011; the other changes are listed below:
VRayRT/Max - 1.50.SP2 (10 May 2010)
=====================
- 0002646: [new feature] Options to turn on/off rendering of proxy objects, X-Ref scenes and particles;
- 0002724: [new feature] Support for stereoscopic rendering with different preview types (anaglyph, interlaced, checker, dual-window);
- 0002132: [new feature] Adaptive sampling support with the ability to stop the RT once noise has cleared to some level;
- 0001876: [feature request] Support for the offset parameters of the physical camera;
- 0001987: [feature request] Support for mesh lights;
- 0002764: [feature request] Support for VRayAmbientLight;
- 0002358: [feature request] Support for bitmaps in the Gradient Ramp texture;
- 0002617: [feature request] MaxScript callback when a frame is complete;
- 0002313: [bug] Different result when there is a missing map in the enviroment slot;
- 0002403: [bug] Errors when there is a Bitmap texture without a file name specified;
- 0002078: [bug] horizontal shift for physical camera not working properly;
- 0002246: [bug] Differences with the production renderer when texture filtering is "None" and "Blur" is other than 1.0;
- 0002766: [bug] Animation of materials and textures is not updated in the ActiveShade window;
- 0002765: [bug] Animation of physical camera properties (focus distance, focal length) is not updated in the ActiveShade window;
Best regards,
Vlado
V-Ray RT SP2 is now available for download from our site at http://www.chaosgroup.com/
This build provides compatibility with 3ds Max 2011 and 3ds Max Design 2011; the other changes are listed below:
VRayRT/Max - 1.50.SP2 (10 May 2010)
=====================
- 0002646: [new feature] Options to turn on/off rendering of proxy objects, X-Ref scenes and particles;
- 0002724: [new feature] Support for stereoscopic rendering with different preview types (anaglyph, interlaced, checker, dual-window);
- 0002132: [new feature] Adaptive sampling support with the ability to stop the RT once noise has cleared to some level;
- 0001876: [feature request] Support for the offset parameters of the physical camera;
- 0001987: [feature request] Support for mesh lights;
- 0002764: [feature request] Support for VRayAmbientLight;
- 0002358: [feature request] Support for bitmaps in the Gradient Ramp texture;
- 0002617: [feature request] MaxScript callback when a frame is complete;
- 0002313: [bug] Different result when there is a missing map in the enviroment slot;
- 0002403: [bug] Errors when there is a Bitmap texture without a file name specified;
- 0002078: [bug] horizontal shift for physical camera not working properly;
- 0002246: [bug] Differences with the production renderer when texture filtering is "None" and "Blur" is other than 1.0;
- 0002766: [bug] Animation of materials and textures is not updated in the ActiveShade window;
- 0002765: [bug] Animation of physical camera properties (focus distance, focal length) is not updated in the ActiveShade window;
Best regards,
Vlado
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