Vray next gpu. I made a big plane, to make an ocean. I only used only bump mapping and diffuse because it will have a pretty big motion blur and it will render alot faster than displacement (which since i installed the latest phoenix fd, is giving me errors and doesnt work). I noticed that only the geometry gets motion blur, and none of the textures. So if i have a checker map on a huge plane that fills the screen, it looks like the ocean has 0 motion blur. Is this a feature or a bug? (i have a super urgent project i have to wrap up tonight, and when i saw this i got literally sick and i have no idea what to do now) Thank you
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no textures are getting motion blur, only the mesh?
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Motion blur requires IPR restart to show the effect if you change something while the render is running.
About the texture not being motion blurred, can you send me a scene?If it was that easy, it would have already been done
Peter Matanov
Chaos
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Thanks for the reply Peter. I will try to make some time to investigate the issue and prep a simplified scene because i can't send this one. I eventually found a way to make it work, but i noticed that i had to do some specific steps, something like stopping ipr, jumping a few frames back and forth, and starting ipr again. Btw, would really need caustics and phoenixfd particle shaders for gpu.
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