Is there a way of getting normals to work with vraymultisubtex? Doesnt work in vray5 or latest 6
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VrayMulti sub tex and normals.
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Thanks for reply, I have the normal maps set up as follows, and it doesnt render in gpu...renders fine in CPU.
I'm pretty new to 3dsmax, so Im not sure how using a multisub object material would work, as im applying textures (not materials) to a floorgen object and need the 'faceid' component? I'm also not sure, being new to max, how im the first to report this In this case I can use bumps instead but really shouldnt have to, normalmaps should be tested as well.
On a side note, the docs say that the node is supported in gpu, it clearly isnt fully, and hasnt been in version 5 and still isnt in 6.
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This is now an issue for me too. Any eta on when this will be fixed?
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Originally posted by marksmanguy View PostIs this still not supported? Having issues with normal maps in Vray Multisub texture
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