RT CUDA seems to be unable to render the Tiles map if there's a texture in the texture slots of that map (in the Advanced Controls rollout). Once I remove the textures it renders fine. Is this a limitation or maybe a bug?
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Tiles map doesn't render with RT CUDA if there's a texture in the Tiles map
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Tiles map doesn't render with RT CUDA if there's a texture in the Tiles map
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90Tags: None
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Sure, I just emailed the scene to support.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90
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so I was messing with this and just discovered that real world scale seems to be the problem with the bitmap.
but i still get strange results with the tiles map even without real world scale
Last edited by pixelplume; 10-07-2019, 10:11 AM.
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