Hey, I am having problem with some VrayScannedMtl in my scene. I get subtle differences in my render between DR buckets. Please take a look at the screenshot.
The thing is that the VrScans are found by every DR node, otherwise the buckets would show no texture at all. There is no HDR in the scene. For every render the pattern of failed buckets changes, it is completely random. Also, the clients affected change with every render. The belt restraint doesn't even have a VrayScannedMtl assigned, but I assume it is reflecting the seat, which has.
I thought it might be a license problem, but we have 22 licenses for VrScans, but I am rendering on only 11 clients.
Honestly, I tried fixing this since Friday, but I am running out of ideas.
Max 2017, V-Ray 3.60.03
Regards
Oliver
The thing is that the VrScans are found by every DR node, otherwise the buckets would show no texture at all. There is no HDR in the scene. For every render the pattern of failed buckets changes, it is completely random. Also, the clients affected change with every render. The belt restraint doesn't even have a VrayScannedMtl assigned, but I assume it is reflecting the seat, which has.
I thought it might be a license problem, but we have 22 licenses for VrScans, but I am rendering on only 11 clients.
Honestly, I tried fixing this since Friday, but I am running out of ideas.
Max 2017, V-Ray 3.60.03
Regards
Oliver
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