3DS Max 2013 / Vray / Render is different to Viewport! (Please Help!)

Hey fellow 3DS users,

I have just come up against a new issue which I’m hoping is an easy fix.

My render is rendering a different view than my viewport :frowning:
In the attached image you can see how the render has come out when I have tried to render the top right viewport.
Can someone please provide me with a solution?

To clarify, I have my render setup as follows:
Render> Common> Area to Render> set to ‘View’.

Where am I going wrong?

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Using: 3DS Max 2013 and Vray 2.3
and use an NVidia GeForce GTX 680

Render setup:
Production: V-ray Adv 2.30.01
Material Editor: V-ray Adv 2.30.01
Activeshade: V-ray RT 2.30.02

have you tried turning your safe frames on?

Lol…sorry I feel like a right fool :frowning:
I literally just turned my ‘Safe Frame’ on after I posted this and was trying to delete my comment before anyone replied so as not to embarrass myself. Ahh well. Appreciate your time ‘glorybound’!! :slight_smile:
I may just leave this post up for anyone else who confronts this issue!

Don’t suppose I could ask for your advice on a second issue I am having could I?
http://www.chaosgroup.com/forums/vbulletin/showthread.php?70499-3DS-Max-2013-Vray-Black-Materials-in-Viewport-(Please-Help!)

Thanks again

jonm4y