Im sure its been covered but I simply dont have time to search on this one. Does anyone know why the cam viewport would render out differently as shown below?
I am using a standard max camera, and the vray cam override is inactive.
Max 8 Vray 1.5
also at the bottom of the render dialogue box is a setting to lock the rendering camera. If thats on and its set to a camera thats not the camera you’re looking at in the viewport, it will look different.