4:55 pm ( My first Vray Sun and Physical Cam )

4:55 pm ( Using Vray SUn )

Hi guys this is my first time to render using Vray SUn and Physical Cam. This could be more difficult for me, i need some help for all master here, for using the Vray Sun and Physical Cam… as always no post process purely Vray..

C&C are very welcome to imrove my craft

tenks alot

chill…

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Re: 4:55 pm ( My first Vray Sun and Physical Cam )

Chillrender
Nice modelling and I like the abandoned bike!
A couple of points:-
The sky looks like the sun is setting behind the building, but the shadows are from the front. I would try a different sky.
As it is 4:55pm(?), I would also try to colour the sun (I think you just put a colour in the sun editor), and also I would soften the shadows (change the sun size multiplier to about 3).
Nice to see the sketchup model too.

Good Luck

David

Re: 4:55 pm ( My first Vray Sun and Physical Cam )

Hi David
Thanks for the tips and tricks, so heres my latest output, ill change the sky background to match the sun settings, i hope this is a little bit good than my first one,
SO as always C&C are always welcome

Chill

Re: 4:55 pm ( My first Vray Sun and Physical Cam )

“The sky looks like the sun is setting behind the building, but the shadows are from the front. I would try a different sky.
As it is 4:55pm(?), I would also try to colour the sun (I think you just put a colour in the sun editor), and also I would soften the shadows (change the sun size multiplier to about 3).”

How can i change the color of the sun? Is tehre a sun editor?? Thats a real problem to me because when i set “sky” into Gi panel on eviroment there´s not an option for color…so… i always get the same white tone. Notice that i´m not talking about change the color on Gi (Skylight) since when you enter on the “M” box you cancel this setting.

Anyone?

Cheers! :wink:

Re: 4:55 pm ( My first Vray Sun and Physical Cam )

chill…

Check this out

Otherwise, personally I would adjust the lighting/ sun intensity so that it is either
a) bright outside with little, if any light inside
OR
b) bright inside (and bright external lights) with very low sun lighting levels - try reducing the sun ‘intensity multiplier’ to say 0.01 - that should get you ‘dusk’!!

You could also try lighting the scene with a ‘dusk’ hdri (free from Evermotion - 3d models store, 3d assets, scenes, PBR materials, cg news and tutorials) - but that’s getting more complicated.

David

Re: 4:55 pm ( My first Vray Sun and Physical Cam )

Sorry, maybe i´m more noob than i thought.

Those settings from spot3d.com are for Vray/Su? I don´t see the sun like those settings…and i can´t adjust the Height Z well..i can´t find Height Z. So, i´m kinda lost with those tips. I even can´t see the diferece on the sky even changing sun parameters on SketchUp (because on the panel from Vray i see no diference with diferents settings), can anyone do the samething as 3dspot on Vray for SU?

Hope i´m clear…

Cheers!

Re: 4:55 pm ( My first Vray Sun and Physical Cam )

Not all vrays power (complexity?) is available to us SU users, so the reference to the 3dspot examples if for the things we can change - ozone, tubidity and intensity - its just useful to see how changing these things affects the scene.

Re: 4:55 pm ( My first Vray Sun and Physical Cam )

here how it goes…

Re: 4:55 pm ( My first Vray Sun and Physical Cam )

Dear Chill..

woow, it’s really nice :), just something weird with the bicycle, maybe you need to add some darkness under it, it seems to float.. i just wondering, its there any way to create an ambient occlusion vfb in vray for sketch up?

Keep up the good work bro..

Regards,
Vidy