Adjusting Max Limit makes instances disappear during IR

Hi,

When IR is running, changing the Max Limit value in the Config tab is making instances disappearing from the rendered image.

Wmuvmvp.gif

EDIT 1: In fact it seems that altering any value during IR is making instances disappear ( tried with Count and Per Square values )

EDIT 2 : OK, I’ve found the culprit. This is happening only when the instanced objects are Corona Proxies. The thing is that I was using a preset from the Cosmos Library, so it’s kind of the default behavior, not the best first impression. IR works fine when they’re converted to regular mesh objects.

Hi there, we do have a report for this but thank you for sharing it anyway :smiley:
(Internal ID=1286808831)