blend material - tiling issue with opacity map

Hi,

I am trying to add a label/ sticker to an object…

Using the vray blend material, I have my base material, the ‘sticker/ label’ material, and masking that is a bitmap of white text on black.

I am getting some funkiness with the map. I have tiling turned off but it is not doing what I want, please see the attached images and you will see what I mean.

The sticker/ label of the words ‘wireless’ should just be white against the light brown paint material without those nasty edges.

It is as if I need an opacity mask for the opacity mask! How do I stop it from continuing past the bitmap as I have already turned off tiling?


Anyone? Need this for a job I’m working on right now, any help is greatly appreciated! :slight_smile:

It almost looks like there is another, larger white text mixed in somewhere. Sorry, but I don’t know a lot about this material.
Hopefully someone has a quick answer!
Best regards

Solved! Made the blend amount black.