I downloaded the “Pool water” texture from the Chaos Group website and used it in 1 of my models but there is no transparency - its looks like water but its almost black. Can anyone supply me with the correct parameters for the material settings
Re: BLUE POOL WATER?
Hi here are the material setting
Reflection layer
-fresnel mapping 1.33 IOR
Diffuse layer - A color (100% White) on transparency - this is to make this layer 100% transparency
Refraction layer-
1.33 IOR
Fog Color - 205, 247, 255
Fog Multiplier - 0.08
Displacement - use the water texture on the downloaded file for displacement
Global option - disable
Edge Length - 12 - this is to speed upt the displacement render.
Optional - I use the same water texture on the diffuse color in order to control the UV mapping.
Best
Re: BLUE POOL WATER?
Here is the scene that I use for the pool caustic video tutorial