Bug: 'Auto region selected' with vraylight selected causes crash

Doing tests with ‘auto region selected’ active. Tweak a light, forget to re-select the geometry in question, and I get the attached unhandled exception. I think it should instead render no pixels, as no actual geometry is selected. The VRaylight is in dome mode if that makes a difference.

Well-behaved crash, though - I can still save my work and exit max, I just can’t do anything in my scene and the render window won’t go away.

Which 3ds Max version is this? I could not reproduce this here right away.

Best regards,
Vlado

2009 Design 64 running on XPx64.