Hey everyone,
I’ve run into what looks like a bug in V-Ray GPU for Rhino and wanted to check if anyone else has seen this or has a workaround.
Texture remapping doesn’t seem to work properly when rendering with V-Ray GPU. The same scene renders correctly with V-Ray CPU, and texture mapping behaves exactly as expected there. I also tested a similar setup in Blender using GPU rendering, and it works fine, which makes me think this might be specific to Rhino.
So far it looks like:
- V-Ray CPU in Rhino → works correctly
- V-Ray GPU in Rhino → texture remapping broken or ignored
- Blender GPU → works correctly
Has anyone experienced this issue? Is there a known limitation with texture remapping on V-Ray GPU in Rhino, or could this be a bug?
Project to inspect: Unique Download Link | WeTransfer
Any help or confirmation would be really appreciated
CPU:
GPU:
Setup I am trying to recreate in V-ray for Rhino - CPU WORKS; GPU DOES NOT!! WORKS IN BLENDER:


