bump2normal

Hi!

Why isn’t VRayBump2Normal texture exsist in maya?
I want to use it.

Can you tell me what do you need to use it for, more specifically? It has some special purposes, even in Max, so there should be no need to use it for normal rendering.

Best regards,
Vlado

I’d like to use it with procedural map of VRay Dirt, VRay curvature, Vray Distance tex.

Hm. I’m not really sure that will work right now, even if the map was available.

Best regards,
Vlado