camera clipping

- ability to adjust the clipping plane direction
the issue is that when the camera is using Tilt, the camera clipping plane doesn’t respect this vertical alignment

another option

- ability to tie VrayClipper to specific cameras, geometry will only be clipped when rendered from specific cameras
clipping planes could be placed around the scene and added to specific cameras to be used as the camera clipping plane

Hm, I thought we fixed the issue with clipping planes and tilt… I need the confirm it.

Best regards,
Vlado

Hi Vlado,
Just wondering if you fixed that clipping plane issue or not.
If yes, will it be added in the nearest update?
Thanks,
Dmitry

We still have the issue on 3.20.01 and max 2015