Please check this article covering the risks of using preview builds: Daily Builds FAQ
Use preview builds at your own risk and always make backups of important projects before opening them with a preview build installed.
You can download this build from Chaos account’s downloads page or Google Drive.
Changes in Corona 16 for Cinema 4D (Preview):
Fixed:
- Fixed ports in Corona node material editor generated for glints in Physical materials
- Fixed VrScene export (and upload to cloud) not working on macOS
- Fixed not working denoising in CLI version of Corona Image Editor
- Fixed issue with UVW tile/offset not properly affecting viewport preview when using experimental enhanced material preview in viewport
- Fixed issue with many Cosmos materials using UVW being incorrectly exported into Vantage
- Fixed issue with Corona Bitmap UVW channel overrides being incorrectly exported into Vantage
- Fixed issue with camera resolution override not correctly updating aspect ratio for renders in viewport
- Fixed issue where shadows of objects where translucent when exported to Vantage
- Fixed saving of images generated in Veras in integrated browser on macOS
- Fix of flipped Normal map imported from Cosmos
- Fixed occasional crash when AutoAdjustment is enabled (mainly reproducible in IR)
- Fixed incorrectly resized Veras window after first initialization on macOS
- Updated Chaos Unified Login, Chaos Licensing server, Chaos Cosmos and Chaos Cloud client contained in the installer
Note: Changes in this build will be released in a future hotfix for version 15