Chaos scatter edit individual proxies or instances

Hello,
last time i switched from using surface spread ian classic instances to Chaos scatter + proxies inside Cinema4d R24.
I have a flowerbed distributed on a large area and I need to tweak it by setting positions of individual plants in foreground. Do any of You have an idea how to do it witch Chaos scatter? Or how to convert it to render instances? Without it whole Corona scatter is a waste of time.

I’m working Cinema 4d R24 and Corona 14 Hotfix 1

Unfortunately, transforming individual scattered instances is not yet possible in Scatter for Cinema 4D. You need to resort to other methods such as:

  • Converting the Scatter into instances - just select the Scatter and press C to make it editable
  • Placing the models manually outside of Scatter
  • Using a mask to only grow instances where you want them

Yes but converting Chaos scatter gives multiinstance wchich is also noteditable.

Fortunately I found a good method to transfer scatter even with corona proxy for editable render instances. I will write it down here for the legacy.

1- create from proxies mesh duplicates (duplicate to Mesh function) and use it in the scatter.
2 - RMB on the scatter- currenct state to objects - it will convert statter for full mesh. Not for instances. In thes stemp it require lot of disk memory (in my scene 150GB scene from 150 MB scene)
3- installing script AR_ObjectReplace form GitHub - aturtur/cinema4d-scripts: My collection of Cinema 4D scripts · GitHub
4. Selecting as first object proxy and with shift rest of the full geometry objects
5 using the script- it will czange all full geometry objects to instances of the proxy object
6 changing instances to render instance
7 repeat the proces for all source models of the scatter

It gives You exact position of objects like in the scatter but now its render instances You can edit by hand.
Hope it helps other person witch tchis problem.