clouds issue with volume effects on

Hi there
there is a problem with turning on the volume effects with the cloud
the down part of the clouds will disappear when the volume is on
I test with different heights, altitudes, and camera angles, but it will be the same.


It’s a known issue, already logged. I am not aware of any workaround, it seems these two options are currently incompatible.

(Internal ID=959673718)

Hi all, any progress with this? Love using volumetric lighting AND clouds! Not sure if I am on the latest build right now, but if it is fixed I’ll make sure to update!

Hi, coming from C4D, we also have this issue. A workaround I found was to use a volume material either on a cube covering the scene or adding it to the global environment channel. It seems to diffuse that harsh edge. Maybe this might work in Max as well :wink:


Ah yeh, thanks will give that a try.

You’re welcome :smiley:

Corona 12, Hotfix 1, issue still exists

+1 for getting this fixed. It’s the first thing my team checks after ever update. We’re so sick of rendering out the sky in two passes, I find it crazy we haven’t had a fix yet

Make sure to check if it is already there in AHA (feature requests) portal, if not, submit it, and cast a vote for it.

Is it really a feature request though? Surely it’s a bug fix. The feature is there, it’s just not working as well as it should be.

We have this internally reported as (Report ID=CMAX-821).

More than half a year later, it still not resolved. Would love this to be more of a priority from the devs, it’s been like this for several years and is so annoying when doing aerials! I still get this bug in Corona 14 daily build aug 5.

Vray had this working 10 years ago, can’t you sneak a peak on how it’s done? :wink: