Found a replicable bug with Corona 15 fast animation parsing of spline with Spline IK Control points.
- Draw a simple, renderable spline with several vertices
- Add a Spline IK Control modifier to the spline with helper points assigned to vertices
- Animate position of helper points
- Network render with fast animation parsing enabled
You’ll notice the rendered spline either does not move at all or jumps around. Do the same thing with fast parsing disabled and the spline will render properly.
I’ve tried this with several existing and new projects with the same results. 3ds Max 2026.3.2