Corona for C4D Alpha 6 Release Candidate 2 is out! Bloom & Glare and LUTs now working in post, LightMix support for Sun and Sky, fixed Projector shader - read more on the blog post at:
(Next up will be RC3, with a focus on the reports of bugs and crashes from Mantis and here on the forum).
Would be worth searching the C4D bugs section and if not already listed, post there - there or Mantis (Renderer for architectural visualization - Corona | Chaos), but not both places, are the best place to report bugs as they are then most visible to the devs Thanks!
Tom do you think the multipass tick box at the bottom should be on by default? Its caught me out a few times where I have set all my passes and forgot to switch the checkbox on right at the bottom to activate it? Its a great feature to be able to switch everything on and off quickly but it would make more sense to me that it was on as standard as it will be rendering the beauty pass anyway so no difference if someone didnt want any passes.
Hi,
Cinema crashes when I open a corona material and select the bump channel and there is a noise shader. A bitmap in the bump channel is not a problem, only a noise shader leads to crashes. This occurs in both R17 and R18. Even if all other plugins have been removed, there is no improvement. This problem also occurs with A6 RC3.
Since 2 days, Cinema is no longer crashing. I did not make any changes in Cinema (plugins etc.). It sounds absurd, but since my antivirus software (Kaspersky) got an update, the problem does not occur anymore. Is this a coincidence?
Hi, no it is not a coincidence, we found that some anti-virus/spyware software affects Cinema 4D and as a result Corona (which runs under the Cinema) too. We found that problem for Web Companion tool so another tool is Kaspersky antivirus as you wrote. We will try to find a way how to avoid this interference.
I’ve noticed that when I render to viewport, with corona VBF selected in render options, the corona VBF pops up when I kill the viewport render. Is this intentional?. it seems a bit odd.