Desert city

Hi all,
this is my last “little” project. Hope you like it!
Very difficult project, due to the high polygon and file complexity. 7 million in viewport, but billion in rendering. In viewport 80% are VRayProxy object. And palm, grass, flower is all 3D. One person and 7-8 working days.

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(1400x800)
VISTA 01
VISTA 02
VISTA 03
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VISTA 09

ZOOM
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wow. truly amazing.

This is good, but one thing that’s really bugging me is the amount of noise in many of the images. There’s a lack of focal point, and the foliage comes across as a bit flat, or lit from all directions, or something.

Looks very nice.

At first sight the first image, I thought it’s a manhole. hahaha.

Very complicated and detailed work. wow!

Me too the first image made me think it was a manhole, and i was wondering why is he talking about 7 millions polygon for a manhole :slight_smile:

This. Also I find many of the birds eye views hard to look at, maybe you’ve oversharpened them or maybe it’s CA I don’t know.

Other than that amazing project! Is this a “just for fun” project or is there a chance of this happening in real life? :smile:

That’s one mammoth project! I really love the crops at the end. The postwork maybe just a tiny bit heavy, but these are wonderful images.

Hi all,

thanks. About the noise. I think because we use a QMC+QMC 16 5. Every hour I’ve make a changes ( usual architect indecision). So, the day before, I do 1.000 changes on this project. So, I can’t use a high quality GI. With DualXeon to 3000px = 3 hour rendering time.
And, there is some adjustment that I want to do (street texture, some more quality people, better night version etc…) but I’ve only one week.
It’s a real concept project for a city in the UEA. I hope this city will be do :slight_smile:

This is some viewport screenshot.

Nice work as always cecofuli.

I’m bowled over that 1 man could do all that in 7 days!?

I hope you billed the client for much more? A job of that size is worth at least a month of any studio’s time, whether you work on it for that long or not…

+1

Very impressive.
b

Wow.

That a lot of work, or at least it look that way:roll_eyes:
thanks for sharing..

Impressive
Not only for the quality that is at high level (even if noise as someone told), but for the fact u managed a huge amount of objects and in a very complex scene working alone and only for one week.
Really congratulations a bit shocked i got by the level u reached on similar scene
Ciao

Impressive in 7:8 days… wow amazing… (there is only 24h by day ! :p)
Very impressive job

I was going to say the exact same thing.

Staggering effort.

Amazing!!

Great great job!!

congratulations!!

Remember this is the author of vray the complete guide, great work

This is true.

But however good you are with Vray, it doesn’t stop Max being a slow unpredictable beast when your scene is rammed full of polys…

Thanks!

ehmmm… + 1 day for rendering and post . The secret? 14-15hr/day. But just for this project (I hope! )

Looks amazing, I love the big scale of the project, can’t believe it was all done in less than 8 days! wow! :slight_smile:

Yeah but with the bill you should have charged the client you can now afford 6 months off :stuck_out_tongue: