Environment Fog, 3D Textures and Invalid Color

Hey Vlado,

thanks a lot! The build fixed it. Both issues. :slight_smile:

I think I will have to find another solution for the fog, though. Unless someone has a great tip for me. :smile: I have a 3D solidFractal in the density slot already; I tried tweaking everything by now, however I can’t seem to get the top broken up into wispy shapes.

Kind Regrads,
Sebastian