Frame buffer and skip existing images

i rendered a sequence of .exr images and had a crash. i tried to render again with the “skip existing images” checked on the common parameters tab, and without changing the frame sequence. but it started on frame 0 without considering the frames that was rendered.
I use net render and with the frame buffer ‘render to V-Ray raw image file’ with .exr’s.

It’s also irritating that when i’m rendering a sequence that i save to .exr under the frame buffer panel, max is asking me if i really want to render a sequence without saving the frames.
Is this, along with the “skip existing frames”-issue, something you have considered in a new release?

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