I got a little carried away with the interior. The client could only afford one, but it had so much eye candy I had to keep going. 1920X1080 with DOF and motion blur rendered out in 45 minutes per still (3.5). The estimated time was something like 30-40 hours, but it was clean enough with the denoiser in 30-40 minutes.
WOW love the interior renders
Thanks. V-Ray Bloom/Glare worked out nicely.
WOOOOW, amazing work man!
Well, I wouldn’t say amazing, but I think that they turned out nice. Hopefully the response won’t just be a pdf of red marks.
Very nice mood in the interiors, definitely a portfolio piece ![]()
A couple of things I’d change:
Wooden ceiling - the scale is so huge it’s off the charts. Seems like you are using a texture from single plank to cover a width of couple of meters.
The second shot is the best one of the bunch, but I feel the choice of making foreground out of focus is a bit weird. The large table right in front/left is definitely the focal point, so it should be sharp.
The rugs/carpets seem flat-ish, maybe some more thickness+ displacement
Dance-floor wood finish seems too shiny, it feels like you would definitely slip and fall when going for that first dance.
Mapping of the wooden elements - the window frames/doors could use some more realistic mapping, some structural timber has seams in weird places and mapping going in wrong direction. The large wooden columns and roof joists have all the same mapping, the knots in the wood match perfectly. Just grab some of themat random and throw an UVW Xform modifier on with some offset.
If you are not looking for any crits when posting these, let me know and I’ll shut up ![]()
really good job!!
I agree with viscorbel’s critics.
Anyway very nice renders.
I really like the exposure of the background…well balanced!
its viscorbel man, legend of simplicity, some of the best tutorials out there, looked closely at these too, good eye for details
The interiors look great!
The texture on the ceiling jumped out to me too, also I’m not personally a fan of the drip marks on the concrete in a building like this as it just makes me think it hasn’t been sealed properly ![]()
Really like the lighting and materials though.
Agree with all the comments. I too agree with the water marks on the inside are too much. This is the first color proof, so I’ll have plenty of time to tweak things.
Really impressive lighting on those interiors!
Thanks. Simply an HDRI and some small lights in the paper lantern cieling lights[quote=“Stugys, post:2, topic:53911, username:Stugys”]
Really impressive lighting on those interiors!
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I can’t seem to achieve that level of realism with my HDRI’s. Do you use Peter Guthrie’s
Are you doing something different with color mapping or with your post work?
I get mine from hdri-locations. Just a little post production, but nothing major.
Got some feedback. A lot of red lines, but also a nice comment.
“I can’t tell you how impressed I am with the level/quality of your work. You are a true master of your craft.”
“I can’t tell you how impressed I am with the level/quality of your work. You are a true master of your craft.”
That will certainly make your day!
really great interiors, congrats..
Thanks! I have some updates that I’ll post by the end of the week. Hopefully, they’ll get much better.
nice work!





