Glass Alpha Problem

So I’m doing this scene with alot of glass, everything has the same glass material, same as I always make in every scene. Everything looks fine in the buffer, but when i save it as an exr and open it in PS the balcony glass is somehow 100% transparant through the enitre scene. Wut?

Keep in mind; This is early stages of the image.

NVM!! Fixed it!

It wasn’t the same material on everything… -.-

Hi, can you tell us what the issue was? It could help others with similar problems.

It was a model taken from another project, and for some reason the “alpha mode” was set to “always transparant” - #dontknowwhy

Thanks.