Any plans to be able to enable displacement other vray material modifiers inside grasshopper?
hi,
at this point the only option available is to have a V-Ray material with displacement in the V-Ray AssetEditor in Rhino, and reference it in GH via Material from Project component. Mind that this is a legacy feature. Displacement is and should be applied on the geometry, before it is shaded with a material.
Hi Nicolau. Thanks for the reply . If i understand it, it’s only bump map that is possible ( to add it to the materials and use project material node ) as displacement is not possible as it’s not part of material node anymore . ?
thank you, i assumed the legacy way was discontinued, this works
it is discouraged, but all the code is still there
