I’m experiencing a potential bug or maybe it’s a feature: I have a window component that has window mullions that are hidden geometry in SketchUP. In all of the SketchUP scene tabs those window mullions are hidden and display hidden geometry is OFF. So the mullions are NOT visible. When I start Enscape the mullions are Not visible which is expected behavior, however if I change to a different scene tab in SketchUp to sync a preset camera location all of a sudden Enscape is now rendering the hidden geometry, even though it’s still not visible in SketchUP:
Jonathan and Simon I hope the info I provided was helpful. Now I hope you’ll add the ability to export rendered animations using each SU scene Tab as a camera nod along the path so we can do animated fly throughs. Better yet you could add an Enscape camera path with a bezier spline and the ability to control the camera along the path such that the camera rotation and field of view and even focal depth would be customize-able to create truly amazing animations. If you could recognize on and off layers or hidden and not hidden geometry along the path that would also be great.