hi,
im having problems with image plane on the camera.
Im using the image plane as a lens distortion mask so not to waste render time / so i can distort after in nuke.
Or is there away to add texture in the camera to act was a render mask?
Problem is i cant make the camera image plane not be affected by depth of field.
Is there away to turn off depth of field on a mesh object?
Also have it not effected by motion blur switched off on object?
Thanks in advance