Irradiance map calculation question.

I want to calculate a series of complete irradiance maps for an animation which has movement in it. I tried using the time output parameter giving the irradiance map a frame number but this did not work. Is it possible to program vray to do this?

Zap

go to IMAP Advanced Paramenters, use INCREMENTAL ADD and AUTOSAVE… render every 20-30 frames, never stop/pause rendering before completion otherwise u will have to stich imaps.

Can’t use that method as there is something moving in the scene. I need to calculate a fresh irr map for each frame, but can’t find a way to get vray to calculate one after the other saving each irr map individually.

ah, sorry didnt pay attention…
use MULTIFRAME INCREMENTAL… it will calculate only moving parts ( i suppose, it worked for me) i also made animation with moving, walking people and it seems to be fine