Hello, I´m having trouble rendering large scenes. My scene has about 15 milions faces. I can´t render even 6 milions faces. The strange thing is that max use only 1,5 GB of RAM while my computer is a dual 2.0 MP with 3GB of RAM and one videocard WildCat VP 990 Pro.
I has a virtual memory of 4GB.
In all cases Vray shows me a message of error telling me to send the report message to Vlado…
this is caused by max, not vray. the only thing you can do is to install the 3GB switch in windows XP. Do a search @ microsoft.com, how to do this. But be carefull if you have installed SP1.
15 million poligons may be simply too much, if it were to be instanced geometry (same object instancied many times) you can try go to System and instead of deffault Replicate, check Instanciate.
This may do the tric or not, depending on the scene, I’ve had great succes sometimes, in scenes with insane instacied poly count (over 200 million poligons) But just now I am in trouble in a scene which has not 8 million, it renders better with replicate… no clues.
Back to OS,
If your OS is Win 2K or NT, it won’t allocate more than 2 Gigs per process (2 Gigs of physical+virtual memory) so systems with say 1 gig of RAM and 1 Gig of swaping space may do exactly the same job as a system with loads and loads of RAM, Actually the scene I am talking about renders better on an old Dual PIII with 1 Gig of RAM, than on a Dual MP 2000+ with 2 Gigs… the old PIII crash when mem usage goes past 1.7 gigs, while the MP if meme usage goes past 1.65 Gigs… go figure.
Of course if hte MP starts rendering is way way faster than the PIII.
If your OS is XP, then you may tell it to allocate 3 gigs per process, (not my case) then you probably can render higher poly conted scenes…
But the 15 million, or you jump over because it is instanciate geometry, or I am affraid even with 3 Gigs of allocated memeory per process…
Hi Tony, the 3Gb switch work´s to me too. But i can render scenes with just 6 or 7 milions faces.
Tell us more about your render with 20 milions.
You are using instanced objects with instanciate turned on?
Hi Tony, the 3Gb switch work´s to me too. But i can render scenes with just 6 or 7 milions faces.
Tell us more about your render with 20 milions.
Are you using instanced objects with instanciate turned on?
we have been working on an extremely large project.
it has invlolved us modelling the entire sydney cbd, sydney harbour bridge, and north sydney terrains. this has all been modelled in mass form but is accuate to survey data.
the model includes a detailed area within the cbd. it includes architectural buidling, landscaping etc. we have mapped on many of the facades of the surrounding buildings with high resloution digital photography.
we have been working on an extremely large project.
it has invlolved us modelling the entire sydney cbd, sydney harbour bridge, and north sydney terrains. this has all been modelled in mass form but is accuate to survey data.
the model includes a detailed area within the cbd. it includes architectural buidling, landscaping etc. we have mapped on many of the facades of the surrounding buildings with high resloution digital photography.