Linking mulitple vertices on a spline to their own helper

Is there an easy way to do this or is this one of those things I have to do manually ? I have 71 vertices and 71 helpers to connect !! ahhh:face_with_spiral_eyes:

you mean like making a spline ik?

Yes that’s right but only with helpers. I don’t need all the bones. I’m basically animating a pipe being laid in a trench so only really need to animate the helpers as the pipe is laid along.

so if you select the spline and add splineIkControl modifier to it, it can auto create the controls and link them etc. No need for bones :slight_smile:

I’ve used that method before a long time ago but completely forgot about it. Thanks a lot.

Sometimes I love max for things like this. :slight_smile: ā€œsometimesā€