Multiple regions defined before rendering.

I use this a lot as well, but I still would like to have something quicker to setup…
like a ctrl+click in the VFB that alouws you to freehand draw regions.
and a Shift+Ctrl+Click to add a another selection in the VFB.

It happens a lot that I need to render 2 or more differents regions in a frame.
And because my render takes 5-6 minutes to load the render (heavy maps, loads of forest and instances, big xrefs, etc) I’m struggling sometime to know if I will do 1 big region and render A LOT of un-necessarily pixels or if I will fire-off 2-3 regions renders (knowing that for 3 renders for example, it will be 15 minutes of loading only in stead of 5min for 1 render).

And all of this is even worse when using DR…

So yeah, the plane is a good trick, but sometimes it takes more time than rendering regions, the whole point is tying to win man hours in the end…

Stan