open vantage is quite slow

I‘ve tried 1.6.x and 1.7.2,all of the versions were slow while opening. Log as following:

Chaos Vantage v1.7.2 (build 1369787, hash f06cea06)
Build date: May.19.2022
Window initialized in 954.6 ms
NVIDIA driver version 472.12 detected.
System memory: 127.88 GB
Windows version is 10.0.17763.
Device #0: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
Device #1: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
Device #2: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
Using device #0 [1 node ].
Base renderer initialized in 16505.8 ms
Starting local HTTP command server on port 20702.

Does anyone has hints how to speed up? Thank you.

My desktop has 4 gpu cards

Chaos Vantage v1.6.1 (build 1253933, hash 466ab0ea)
Build date: Dec.16.2021
Window initialized in 1049.5 ms
NVIDIA driver version 472.12 detected.
System memory: 127.88 GB
Windows version is 10.0.17763.
Device #0: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
Device #1: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
Device #2: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
Device #3: NVIDIA GeForce RTX 3070 Ti, 8041 MB (DevId=0x2482, SubSysId=0x146A1B4C)
Device #4: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
Device #5: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0)
Using device 1 [1 node ].
Base renderer initialized in 15184.4 ms
Starting local HTTP command server on port 20702.
GUI initialized in 6.0 ms
Created ThreadManager for 56 threads
Loading 504 V-Ray plugins took 16 ms.
createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 664 milliseconds !
Creating raytracing pipeline state(s) took 677 ms.

I’ve sent you a private message.

What a time to be alive!

We have found and fixed the issue.

Thank you Nikola. The workaround works.

I wish I had 4 gpus.